Product & Design

Dooly (opens in a new tab)🤝

I started working at Dooly as a Sr. PM in May 2021, focusing on new product development which culminated with the launches of two products called DealSpace (opens in a new tab) and AccountSpace (opens in a new tab).

Botkeeper (opens in a new tab)🤖

I started working at Botkeeper as a Sr. PM in August 2020. I focused on how to automate bookkeeping. I unblocked and shipped Transaction Manager as the first new customer-facing feature release from Botkeeper in a year: Transaction Manager (opens in a new tab).

Duetto (opens in a new tab)🏨

I started working at Duetto as a Sr. PM in April 2018. I focused on making their newest product, BlockBuster, shine and enable their new remote engineering team.

GenRocket: Test Data Management Start Up (opens in a new tab)🚀

I started working at GenRocket as a PM consultant in July 2016. I joined the team full time in January 2017. Although my main role at GenRocket is leading product management, I wore many different hats.

  • Product: strategy, roadmap, user research, competitive analysis, SCRUM master, and business development
  • Marketing: marketing website, emails, graphic design, and blogs
  • Account Management: proof of concept contact and support

Features

  • Tutorial Dashboard
  • Linked Generators
  • Assign Project Version Variable Sets, Admin Reporting, and Usability Improvements
  • Copy Domains, Generate CSV Files with Multiple Headers, and other Test Data Features
  • Project Browser

Microsoft

PowerPoint Online

I was the PM on the following features for the PowerPoint Online Editor.

  • Improved Text Fidelity
  • Spell Check
  • Tables
  • More Shapes
  • Font Grow/Font Shrink
  • Vertical Alignment
  • Line Spacing
  • Justified Text

Partnership with Docs.com

I was the PM contact from PPT to the docs.com team. Docs.com hosts all types of Microsoft Office files. I was the PM from PPT for integrating PPT document viewing.

  • High PPI Viewing
  • Video Playback

PowerPoint iOS

PowerPoint Win32

  • Accessibility Improvements
  • Improved PDF Export

Kasem: Musical Team Building for Remote Teams 🎵

Kasem brings the fun of music sharing and guessing to remote team meetings. Born from a manual game I created at Duetto, it's now a Slack app used by teams worldwide. I bring Kasem to every team I work with now. It's become a staple after every stand-up, with team members consistently advocating for it.

  • Active Workspaces: 103
  • Active Users (past 28 days): 49

Key features:

  • Slack integration for seamless team interaction
  • Music sharing via Spotify and YouTube
  • Fun guessing game to boost team engagement

Icebreaker: Fostering Team Connections in Remote Settings 🧊

Icebreaker tackles the challenge of maintaining team connections in remote work environments. Born during the early days of the COVID-19 pandemic, it's now a Slack app used by teams to facilitate engaging, low-pressure conversations. I recently rewrote and improved Icebreaker with the help of Claude.ai. I've integrated Icebreaker into every remote team I've worked with, watching it become an essential tool for strengthening team bonds.

  • V1 Active Workspaces: 174
  • V1 Active Users (past 28 days): 39
  • V2 Active Workspaces: 2 (Early stage)
  • V2 Active Users (past 28 days): 3 (Early stage)

Olin College Of Engineering Projects

Improving Interfaces for University Facilities (opens in a new tab)

This was a project for Human Factors of Interface Design at Olin College of Engineering. The goal of this project is to develop a better interface of facilities management software at colleges and universities. Check out our video demo (opens in a new tab).

Skyline Bracelets

This project was part of the class Real Products, Real Markets at Olin College of Engineering. This project was to design, prototype, market, and sell a product in four weeks.

The FlatJack

This was the 2nd project for Real Products, Real Markets at Olin College of Engineering. Our team had to design, prototype, market, and sell a product in four weeks.

User-Oriented Collaborative Design for LARPers

I took this class Spring of 2011. The basis of this class was to learn and experience the user-oriented design process. I worked with a team of 3 other students from Olin College of Engineering. We went through an iterative process of interviewing, ideating, collaborating, participating, and prototyping.

Hackathons

Protohack: 2016

From the protohack site: ProtoHack requires no coding. Instead you'll be using prototyping tools, drag and drop editors, mockups, wireframes and anything else you think of to visually demo your idea on stage. Competitors will work in teams (up to 5) or solo. You have 9 hours to prototype your idea and then you'll present on stage.